More creative players have been decorating cities using custom assets and mods to create large cargo areas that look good, but add no gameplay functionality. The Cargo transport station sure takes a lot more space this time around. Cargo areas are expected to generate heavy traffic from delivery trucks.Ĭargo Harbours can be upgraded to include a railway connection, so you can integrate the two different cargo lines. Even if there are no Cargo lines set, the existence of these buildings allows companies in the city to drop off or pick up resources and goods- import and export. It requires a Cargo Train Terminal, Cargo Harbours and an upgraded Airport with a cargo terminal respectively. Airports connect to Outside Connections, routes drawn with the Line ToolĬargo can be transported from land via train, by sea via ships and by air via planes.Projected landing and take-off zones are shown when placing an airport, to show the limits of zones building heights.Airports can generate large traffic from roads between it and the city.Requires an airport, which is relatively huge buildings.Can connect to other Harbours, or to Outside Connections for intercity travel.Subway tracks can be build as a double track or a one-way track. Subway tracks and subway stations can go overground.Takes up little space when building underground.
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